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Author Topic: B-26B Marauder v2.2  (Read 33381 times)

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sa_475th_Chaney

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Re: B-26B Marauder v2.2
« Reply #120 on: March 06, 2012, 06:56:20 AM »

There supposed to be a weapons compliment folder I'm not seeing or does it mean to simply drop the whole file in #DBW folder? Maybe that's why this plane keeps crashing my game. BTW is there a plane and weapons.ru folder for this plane or does it just use the default?
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GilB57

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Re: B-26B Marauder v2.2
« Reply #121 on: March 07, 2012, 03:41:30 AM »

Quote
It seems HSFX does not admit diff_FM

Sure it does !
I successfully used DiffFM 4.10 within HSFX5.01 (in order to test helicopters, A26s & Skyraiders for a KTO DCG campaign) !
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baronbutcher

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Re: B-26B Marauder v2.2
« Reply #122 on: March 18, 2012, 08:51:00 AM »

Hello Flyers,
I am new to Dark Blue world loaded it only recently!  I had been with 4.09 (still have it and it works like a charm - many mods including B26 8)  ), also I have UP3 and occasionally used it and 4.11. Any how all was fine with Dark Blue until I (try) loaded the B-26. Now I can't get Quick Mission Builder. ??? Even deleted all the B-26 entries but still can't get QMB. ??? I can't understand yes a bit slow - but all worked before with other aircraft now I am stuck with this. Can't work it out. :'(
I post the screens to hopefully explain. Please can someone(s) explain what is wrong. I would like DBW back and give it a go B-26 or not. :( Thanks :)
 
With B-26 and after B-26 now ??? Thanks for your time. Baron.
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SAS~Epervier

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Re: B-26B Marauder v2.2
« Reply #123 on: March 18, 2012, 09:26:45 AM »

I see you have folders that start with "_06__" !
Rename them to "06__", please !
This is préféable !
Even if it does not solve your problem of B26! ;)
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baronbutcher

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Re: B-26B Marauder v2.2
« Reply #124 on: March 18, 2012, 11:20:03 AM »

QMB menu missing: problem with the .last.quick file in 'Quicks' folder. Deleting this file resolves it. What a pain. >:(
I then reinstalled the B-26 and it worked. It's all thanks to this thread:
http://www.sas1946.com/main/index.php/topic,19486.12.html
Whilst still being cautious, I think I can now say with more certainty than ever before:

PROBLEM SOLVED!

... and what a b*tch of a problem to solve... the cause of which incidentally has taken me nearly exactly 24 hours to find.  :-\

It was indeed a problem with the .last.quick file in 'Quicks' folder. Simply deleting this file resolves it. Well I never...

It seems when I select some Swiss paintschemes which I downloaded for the 109 before quitting the game and then start it again, the QMB failure occurs, but only with one of all the added paintschemes on the 109E-3 mod (part of the 109 Ultimate pack) so far. Suspicious.  ::)

Anyways, I guess I'll just have to be careful in future and reset the QMB menu when neccessary, and although I've now found it's supposedly pretty easy to fix, I still want to know why, as it may cause problems elsewhere...

Off to bed now and will retest in the morning. Assume good news if you hear nothing :)

EDIT: Update: Ok, I post this morning with a major feeling of embarrassment and stupidity! Thought I should let you know. Turns out be weary of what your paint scheme files are called... It was the Swiss 109's I installed that were causing the problem all along, simply the apostrophes (') and semicolons (; ) in the file name were causing some confusion for the last.quick file - that's it!  ;D

Replaced those characters with _ and it's all back to normal in every way now. Can select those files, quit the game and go back into QMB with those files still active as the last ones selected and it doesn't have a hissy fit. Cool. 8)

Think I will leave it out of Program Files though...

Thanks again all.

Later guys.

Michael.

I am not sure if this is the sole issue but it seems to have worked. :) Hopefully that will be it.  ::) I have to check my paint schemes. I can't remember what I was using. ::) Thanks Epervier for your advice even if this was not the issue. Special thanks to Michael (mikejr) 8) and the posting in tech help. :) B-26 lovely. Hopefully the Dornier Do 17z next.  ;) Cheers Baron
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ANDYTOTHED

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Re: B-26B Marauder v2.2
« Reply #125 on: March 18, 2012, 11:24:12 AM »

guys, I had this problem when updating the 110G4, except it wouldn't let me end the mission. it was caused by some cockpit error, I would check your log
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hanspeterii

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Re: B-26B Marauder v2.2
« Reply #126 on: April 14, 2012, 06:54:01 AM »

Amazing  aircraft 8)

Reminds me of the good old days playing Microsoft Combat Flight Simulator 3  ;) But this one is much better than in CFS3  :)
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