That makes a lot of sense Magot.
I generally do not use hierarchy in my models now because using Maraz Exporter the hierarchy is setup in an external *.cfg file.
I do however create parent/child links between turrets and guns, so they can be cloned and moved.
I have noticed that the rotation of the gun is displaced when applying X-Form Reset, and has to be corrected. All unlinked objects seem to remain ok. However the pivot point rotation of all objects is reset to align with the world axis and has to be rotated back to the correct position. In my case this only affects turrets and guns.
Ashe
yes - exactly.
I use this before export with Maraz tool. All objects UNLINK, make all objects reset X-form in one time and after I build correct hierarchy for export tool. This must be same for Fatduck and DRJ tool.
Generally is problematic tool in max "Selec a Unifrom Scale". When is used this, older version of max like version9 have bad save inside memory real size and after used reset-xform can be this object re-scale to old. This bug can be show only sometimes not always.
When is re-scale object used vith poly or mesh edit tools, there is no problem