Saw the same inability of the AI to make my plane take off from an airfield. It was a A6m22 zero
on the New Guinea map.
Also. when attacking fighter planes while they are midway in transit to their targets (or back to home base)
they do not react at all to any human attacks. Ordinarily in DBW 1.0 they would start maneuvering to avoid being shot down as soon as a player got with .49 of their tails. Now in DBW 1.1, they take no evasive action at all, allowing a human to close to point blank range and shoot them down with ease.
The Zero A6m2 21 is a lot more stable as a gunnery platform in 1.1.
Previously , it would shake and jutter quite a bit when firing,
making it difficult to keep the crosshairs on target. Now, it
is a lot smoother. Not sure if that is intended or not.
Anyway, thanks for making DBW available and improving it. Having lots of fun with it