I was just looking at this map,to add to a map expansion pack for UP/DBW
Noticed right away that ed_maps needed indexing to 256 colors down from millions of colors
the game does not use a million colors and it also decreases download size and hardive content in a huge amount of wasted MB on hardrives,one reason why it use to take so long to load peoples games
loading files with huge sizes, not in native 1 C maddox format
also,seems to be a lot of textures ,that could be in a folder structure where those textures were copied from
nothing wrong with the folder structure of 1 C maddox and company
and most use that folder structure,it allows .tga's to overwrite .tga's we all have in our games already
rather than creating duplicates.triplicates and so on
It's been discussed before,I am not sure why some find it hard to understand or to follow
thought it worth mentioning,
as a lot of the newer maps coming out have all these same issues
and in order to include them in Huge map packages or Modpacks they always need a lot of work before adding them
Anyway...
Hopefully whoever it is,they will index the ed_maps and other textures that need it
and reduce the amount of uneeded textures in the download ete
when they do the roads and rails that is...

I'd like to see someone else finish this map or at least add roads/railroads.