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Author Topic: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0  (Read 2267 times)

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WhiteCat

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This one is one of those not-a-masterpiece-but-more-lush-than-stock-one. Not going to change it more, hope it inspires someone to do it better ;) :D

MrOblongo's Kokoda Trail retextured by Whitecat 1.0

Link: http://rapidshare.com/files/434883512/00_whc_Retextured_MrO_Kokoda_v.1.0.zip
EDIT: other link http://www.mediafire.com/file/bmb0bskoy2m4t2l/00_whc_Retextured_MrO_Kokoda_v.1.0.zip

Credits:

- Oleg & team of course
- MrOblongo for his excellent map.
- Please forget if I forget anyone else, it's completely unintentional.

Instructions to install:

- Delete previous folders of 00_whc_Retextured_MrO_Kokoda
- Copy the folder 00_whc_Retextured_MrO_Kokoda_v.1.0 into MODS folder.
- Add the lines in add_to_all_ini.txt to your MODS/Mapmods/maps/all.ini

If you want to use the missions you have already in these maps you have to change the 2nd line
of each .mis file from:

MAP MrO_Kokoda/load.ini

to:

MAP MrO_Kokoda/load.ini

I reccomend following excellent campaign to test it:

http://mission4today.com/index.php?name=Downloads3&file=details&id=376

Enjoy!

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paolos85

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #1 on: January 21, 2011, 09:45:33 PM »

That's great... just like all your other repaints! :)
Just one little problem: map WON'T LOAD because of a missing texture file, namely "whc_mount_NG.tga".
I've replaced it with "whc_mount_BU2.tga" and it loads and works fine now.
Could you fix that? Maybe uploading the missing texture?
Thank you mate, and keep up the good work! ;)
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paolos85

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #2 on: January 21, 2011, 09:58:26 PM »

PS: and oh I forgot... that missing file doesn't seem to be in any of your other repaints either, since i've got and installed them all! :D
So really don't know where to find it. Or maybe I was just lucky with my replacement and it's actually the same texture as "whc_mount_BU2.tga"... ;)
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WhiteCat

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #3 on: January 22, 2011, 08:08:53 AM »

Oops very sorry mate I didn't do QA properly on this map. Yes, whc_mount_BU2.tga is very very similar so it will work well also. Thanks of spotting it.
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WhiteCat

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #4 on: January 23, 2011, 08:42:35 AM »

...
If you want to use the missions you have already in these maps you have to change the 2nd line
of each .mis file from:

MAP MrO_Kokoda/load.ini

to:

MAP MrO_Kokoda/load.ini

...

suppose it shoud read MAP MrO_Kokoda/whc_load.ini?

Yes, sorry about the typo! :)
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walter_solito

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #5 on: February 17, 2011, 04:00:24 AM »

Oops very sorry mate I didn't do QA properly on this map. Yes, whc_mount_BU2.tga is very very similar so it will work well also. Thanks of spotting it.

Hi mate!

Thanks for this great repaint!

Any chance to get the missing texture linked here?

All the best!

walter
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WhiteCat

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #6 on: February 17, 2011, 04:16:30 AM »

Maybe this weekend, I have some sparetime, cheers :)
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walter_solito

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #7 on: February 17, 2011, 04:22:19 AM »

Thanks for the reply mate!

Keep all the time you need for RL!

Atm I used your whc_mount_BU renamed to fill the gap!

All the best & again thanks for share your wonderful works with us!

walter
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WhiteCat

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #8 on: February 17, 2011, 04:29:26 AM »

Many thanks for your feedback, not in a specially bright moment in my life right now so any positive comments appreciated :)
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walter_solito

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #9 on: February 17, 2011, 04:57:48 AM »

I wish you that your life can soon be repainted as wonderful as your works!
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Dinosbacsi

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #10 on: February 18, 2011, 06:44:59 AM »

First post says:
"If you want to use the missions you have already in these maps you have to change the 2nd line
of each .mis file from:

MAP MrO_Kokoda/load.ini
to:
MAP MrO_Kokoda/load.ini"

So, change it to the same line? :D
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Uufflakke

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Re: [MOD] MrOblongo Kokoda's Trail (New Guinea) repainted by Whitecat v.1.0
« Reply #11 on: February 18, 2011, 06:49:10 AM »

First post says:
"If you want to use the missions you have already in these maps you have to change the 2nd line
of each .mis file from:

MAP MrO_Kokoda/load.ini
to:
MAP MrO_Kokoda/load.ini"

So, change it to the same line? :D

That's a typo by Whitecat as he explains halfway on page 1. ;)
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