perhaps i'm missing something, but i put them in the stationary.ini under the siren. saved it, loaded up my UP 2.01 and i dont see any new sounds. The same thing happened with the colored smoke. any ideas as to whats going on?
Smoke1 vehicles.stationary.Smoke$Smoke1 0
Smoke2 vehicles.stationary.Smoke$Smoke2 0
Smoke3 vehicles.stationary.Smoke$Smoke3 0
Smoke4 vehicles.stationary.Smoke$Smoke4 0
Smoke5 vehicles.stationary.Smoke$Smoke5 0
Smoke6 vehicles.stationary.Smoke$Smoke6 0
Smoke7 vehicles.stationary.Smoke$Smoke7 0
Smoke8 vehicles.stationary.Smoke$Smoke8 0
Smoke9 vehicles.stationary.Smoke$Smoke9 0
Smoke10 vehicles.stationary.Smoke$Smoke10 0
Smoke11 vehicles.stationary.Smoke$Smoke11 0
Smoke12 vehicles.stationary.Smoke$Smoke12 0
Smoke13 vehicles.stationary.Smoke$Smoke13 0
Smoke14 vehicles.stationary.Smoke$Smoke14 0
Smoke15 vehicles.stationary.Smoke$Smoke15 0
AirfieldNoise1 vehicles.stationary.Ambient$Ambient1 1
AirfieldNoise2 vehicles.stationary.Ambient$Ambient2 1
AirfieldNoise3 vehicles.stationary.Ambient$Ambient3 1
AirfieldNoise4 vehicles.stationary.Ambient$Ambient4 1
AirfieldNoise5 vehicles.stationary.Ambient$Ambient5 1be sure the main ambient folder is in your MODS folder. be sure the airfieldnoise entries are the 'last' entries under the
vehicles.stationary listings... per my list above. ^^
they should then show up as the last entries in the FMB's stationary object viewer and be ready for placement on a map in a mission.